Python GUI Creating Button in wxPython

In this Python GUI article i want to show you Creating Button in wxPython. also we are going to create Event Handler for our Button.

 

 

What is wxPython Button?

A button is a control that contains a text string, and it is one of the most common elements of a GUI. It may be placed on a dialog box or on a wx.Panel panel, or indeed on almost any other window.

 

 

 

Python GUI Creating Button in wxPython

Now let’s create our wxPython Button, This is the complete code for creating Button in wxPython

 

 

 

 

This is our MyFrame class that inherits from wx.Frame. and it is our top level window. and also we create the object of MyPanel in here

 

 

 

So this is MyPanel class that inherits from wx.Panel and in this class we create our Button in here.

 

 

 

 

These codes are for creating our Button and also Sizer for Button widget.

 

 

 

This is the method that we create our command in here and i want when a user click on the button i want to change the my label that i have in the label

 

 

 

 

So the last class is MyApp class that inherits from wx.App. the OnInit() method is where you will most often create frame subclass objects. and start our main loop.That’s it. Once the application’s main event loop processing takes over, control passes to wxPython. Unlike procedural programs, a wxPython GUI program primarily responds to the events taking place around it, mostly determined by a human user clicking with a mouse and typing at the keyboard. When all the frames in an application have been closed, the app.MainLoop() method will return and the program will exit.

 

 

 

 

So run the code and this will be the result

Python GUI Creating Button in wxPython
Python GUI Creating Button in wxPython

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